Culling your Collection

You know that feeling? That feeling you get when you look at your shelf of games and realize you are running out of space, especially when you live in a small apartment, such as myself, and you need to get rid of some of your games?

It’s so bittersweet, isn’t it? For me, and quite possibly for you as well, it can be really, really difficult to cull your collection. Many games in my collection remain unplayed still even though I was certain I needed to have it, I had to buy it, and I must play it! Months go by and several other games have taken residence in your queue of games to be played. Then you realize that there are others you just can’t seem to get to the table. Sigh.

 

Often times, I have regret over buying a game. Maybe I was in a situation where I really wanted that game but had to beg, borrow and steal (No, I didn’t really rob a bank or anything) money in order to buy it. Maybe, it was a Kickstarter game that looked really good but then I watched reviews/previews after the campaign ended and people were putting the game on a pike and setting it ablaze. Or maybe it just wasn’t what I expected, or didn’t like, or my group or family didn’t care for it. Whatever the case, and there are lots of them, everyone has had a situation like this. It’s time to get rid of some games.

I know for me personally, I’ve been trying to limit my game purchases based on games I sell on a Facebook group or the GeekMarket and use those proceeds to purchase anything new, or at least new to me. This is a new “rule” I put into a affect this year as part of a New Year’s Resolution. Additionally, I could also trade a way another game or more for something else. I’ve been trying, with limited success, to honor the rule: One Game In, One Game Out. I’ve been looking over my stats that I’ve been keeping to see what games have come in and what has gone out. Overall, I’m pretty close.

Let’s take a look:

January:

In: Caverna, Herbaceous, Far Space Foundry, Discoveries, Feast for Odin, RAF
Out: Burgle Bros., Augustus, SftGE, D-Day Dice

February:

In: CV, Medici, Grimslingers, One Deck Dungeon, Villages of Valeria, Glen More

Out: oddball Äeronauts, My Happy Farm, Sans Alliés, Far Space Foundry, Indigo, Cargo Noir, Cruel Necessity, Exploding Kittens, Friese’s Landlord, Hostage Negotiator, Labyrinth: The War on Terror, Legendary Encounters, Niya, Scripts and Scribes: The Dice Game, Tales & Games: The Three Little Pigs, Ticket to Ride: Nordic Countries, Agents of SMERSH

March:

In: Comanchería, The Networks, Trajan, Roll Player, Dino Dude Ranch, Colony, Roll Through the Ages: The Bronze Age, Shephy, Lagoon: Land of Druids, Project Dreamscape

Out: Dragon’s Hoard

April:

In: Sagrada, Kingdomino, Planetarium, Merchants & Marauders, Nations, VivaJava: The Coffee Game: The Dice Game, Dream Home, Nations, Dungeon Petz

Out: The Lord of the Rings: The Fellowship of the Ring Deck-Building Game, Deus, Shipwrights of the North Sea, Tales of the Arabian Nights, Potion Explosion, Draco Magi, Forbidden Island, Revolver, Roll For It!, Mint Tin Aliens, Mint Tin Pirates, Burgoo, Zigity, This Town Ain’t Big Enough for the 2-4 of Us, Pictureka!, Sorry! Card Game

May:

In: Terraforming Mars, B-17 Flying Fortress Leader, Pocket Landship, Archipelago, New Bedford, Ships, Medici: The Card Game

Out: A Feast for Odin

June:

In: Doctor Who: Time of the Daleks, Game of Trains, Gib Gas!, Via Nebula, Quadropolis, Nemo’s War (second edition), Century: Spice Road, Pokémon Trading Card Game, Shahrazad

Out: Kingdomino, Agricola: All Creatures Big and Small, Epic PVP: Fantasy, Garden Dice

July:

In: The Manhattan Project: Energy Empire, Scythe

Out: Arkham Horror: The Card Game

So the overall delta right now is: 5. Over. 🙁 Five more came in than went out. Not bad, I guess. It’s only July. There’s still a chance I can get that number to where it needs to be.

But like I said, it’s hard. I feel regret for not giving games enough of a chance. I mean how many times do I need to play something to realize “nope?” Sometimes that number is a dozen. Other instances it’s been just a few or maybe even once. Horrors! I think for everyone it’s different.

To minimize the anxiety I feel when I see my crowded game shelves, I’ve taken games that will most definitely be traded or sold off the kallax and they store them away in my daughter’s closet. Yet selling these games has proven difficult. I usually ask for 25% off OLGS prices. That hasn’t worked out too well. I mean no one wants to lose their shirt but I do want to get at least some of money back. Maybe it’s time for a 50% off sale!

In the end, the funny part is, once the game is gone I don’t feel so bad. I feel liberated. Isn’t that awful? Poor unloved board game. If any of you see a game you might be interested in on my shelf, let me know. It could be sitting there just waiting for a new home that will give it some love.

State of the Gaming….IMHO

As I am sure many of you have noticed by now, my channel/this web site has not had an update or new video in quite some time. I felt it necessary, to explain what is going on. /begin rant

I started this endeavor as a web site at first and then it morphed into a YouTube channel. It was a lot of work but I enjoyed it. I liked talking about games, giving you my opinions or insights into a game, or in general, spreading the love. I really loved this hobby at the beginning. That opinion has changed over the passed several months and hopefully it’s just a phase.

The fall of 2016 was a rough time for me. Work, family and personal pressures and issues distracted me from gaming. In fact, other than playing the occasional game with my kids, I attended no game nights and therefore by extension no contact with other gamers. A fair amount of solo gaming was done and only when time allowed, which really wasn’t that often. Now this is all me, to be sure but there were also some outside factors that have contributed to my current assessment of the board gaming hobby.

1.)  I have become disillusioned by the hobby. It started with my admiration of a particular reviewer who essentially became “too big for their own britches.” Great writing, wonderful insights, just all around fantastic content — but disconnected from their fans, their readers, their admirers. You can’t be on a public platform and not expect to reply to emails, answer questions and the like. This person did that and still does that. I found it to be rude and unprofessional and it really annoyed me, which leads me to the second issue: elitism.

2.) I feel that the hobby initially was far more open and inviting. If I were entering the hobby today, I would find a much larger sense of elitism than before. I understand that some gamers have a love of heavy Euros and dislike anything on the lighter side or perhaps a family-style game. Then there are others who would rather play Zombie dice all day rather than try Castles of Burgundy because they think it looks too complicated. I get that. I was there once. You like what you like. I believe that today there are more people than ever who look down their noses at any gamer who doesn’t fall into their appreciation for the games they like. Much of this I think is due to the explosion of board gaming that has transpired over the past 4 or 5 years. Also, the proliferation of blogs, and to a much larger extent You Tube channels, has created an environment of if you’re not in “our” club than you are just a muggle. This leads me to:

3.) Being on such a public platform if you have a web site or a YT channel, offers you the opportunity to state your opinion beyond that of board games. That is their choice to do that and although I usually don’t have an issue with that, there are times when such proclamations are inappropriate, unrelated, or just plain aggressive tactics against those who may or may not feel different than you. Most recently, I was attacked by an individual in the industry who accused me of being misogynistic because I thought there wasn’t enough women in board gaming; that it was my fault that there weren’t more because of my gender! That all I wanted to do was sleep with them. I was livid and thoroughly offended. I am not going to bore you with any more details other than what I have just stated but suffice it to say that I no longer follow, watch, or read any more of this person’s content.

4.) And that brings us finally to content. Now, my content is nothing stellar, I understand that. But my subscription list is filled with tons of content creators who were and are creating content for content’s sake. Much of it is, quite frankly, garbage. There’s quality of the channel, and by that I mean, quality of the video —  the aesthetic and then there’s quality of the content itself. Much of the video quality is just bad. Mine was never outstanding either but a lot of what I see online is unwatchable, out of focus, shaky, bad audio — just poor production value. I can often times overlook that if the content is good. I think it used to be good but now, not so much. One channel, pumps out 50+ videos a week and much of it is just junk. Patreon, Indiegogo and Kickstarter campaigns have become the norm for many to be placed in a situation where now they are obligated to create content since you have “paid” for them to do so. I personally believe that those individuals have “lost their way” in the reason they create that content — the love of games.

Many other creators are reviewing games long before they hit the market; that cult of the new which feeds into the elitism. I won’t do that. I don’t review games I won’t or don’t like. I won’t waste my time with that. Admittedly, another part of that reason is trying to find my place in a sea of creators. Differentiating yourself from others is difficult when they are so many of “us” all doing the same thing. Perhaps I am being a hypocrite but, it’s difficult to justify the time and energy put into creating content for a YouTube channel when you have less than 600 subscribers, many of which perhaps have all but forgotten you exist and then there are others who create long winded, dark, and crappy content with over 10,000 subscribers. I understand that content creates subs. It’s a bit of a vicious circle.  This is all sounds like I’m jealous or envious or bitter. Maybe. I’m man enough to admit that. But it is no less frustrating. It’s frustrating to know that their entitlement and elitist behavior is sanctioned by their very constituents. And that is ultimately my biggest issue: “don’t bite the hand that feeds you.”

I hope that all of this is just a phase. I am attending more game nights and playing more games. For now, however, I am still taking a break from creating content.

/end rant

 

Happy New Year

Happy New Year to everyone! I hope 2017 brings you lots of joy and games.

I know the 2nd half of 2016 was a little rough for me, hence the lack of video in a while. I hope to create some new content in the new year as I try to get a handle on what this channel’s future is and where it is headed.

Be safe.

Jeff

Welcome to GenCan’t Everyone!