[ This post originally appeared as an article in Game Nite Magazine #6. ]
Playing Solo Sounds Dirty, Doesn’t It?
Is solo gaming an important part of the gaming industry? Great question. Depends who you ask. There is a strong contingent of gamers who enjoy playing games solo for multiple reasons and there are those who either don’t really care or are against it — a very small minority of the latter. I believe it certainly fills a certain niche for many. Sometimes you might want to play a game but don’t have anyone around to play with. Or perhaps the game is too complex for most, so you decide to “solo it” and play all four factions maybe in something like a COIN game (more on that later) or you might even be learning a game so that you can teach it to your friends on game night.
In many recent Kickstarters, there have been backers who specifically backed a game due to its “solo-ability.” I, for one, don’t back a game “solely” (see what I did there?) based on that. There are lots of games out there for solo players, let’s briefly mention a few.
For the most part, solo games fall into one of three categories: cooperative games, multiplayer games with a solo variant or are considered multiplayer solitaires and lastly games specifically designed for solo play. Let’s start with that.
There are lots of games that are designed for the single player. Some examples include: Friedemann Friese’s deck building game Friday, Dan Verssen Games’ (DVG) Thunderbolt Apache Leader or Field Commander Napoleon, The Hunters: U-boats at War 1939-1944 (one of my personal favorites) or games in Z-Man Games’ Onirim Universe including Onirim, Urbion, and the recently released Sylvion (although there is a 2 player variant).
Some standard multiplayer games include a separate set of cards or boards to allow for solo play, or the game may have solo variants either officially sanctioned by the designer or solo variants posted on BoardGameGeek. Some multiplayer games that you may not realize have solo playability are La Granja, Splendor, Renaissance Man, Carcassonne, Nations and Nations the Dice Game, Imperial Settlers, and all games in the COIN, or Counterinsurgency Series, from GMT Games. There are other titles that have little to no player interaction and are therefore considered multiplayer solitaire games such as Race for the Galaxy, Agricola and Fields of Arle.
Lastly, games that are cooperative — all players playing together against “the game” are almost always solo-able. Some shining examples are Elder Sign, Eldritch Horror, Dead of Winter, Flashpoint Fire Rescue, Pandemic, Sentinels of the Multiverse and Legendary to name but a few. You can play multiple players at the same time since you often share information and cards anyway, you can just play multiple “hands.” Other games might have a different setup that may include additional cards or a different starting hand than a normal game, et cetera.
For me personally, solo gaming has a place in my home. Why? I work in technology and stare at LED displays, computer screens, and cameras all day long. For me, video gaming is not something I am interested in. My son loves it to be sure and I was in to it when I was younger but as I approach 50 (yikes!), I tend to like things that disconnect me from technology. I love having a multiple day session of solo gaming where the game is sprawled out on my table where I can savor the art, push the bits around, contemplate the event text on a card to decide what I want to do, all the while not worrying about my battery life or my eyes straining any more than my nearsighted, tired eyeballs can handle. I like the quiet solitude that comes out of that more than the sounds of booms, beeps, and explosions coming out of my iPad, phone or home tv. Regular gaming does have a place with me in my gaming group, friends and family but so does solo games. I know it’s not for everyone but this hobby we are in is so varied and so vast, luckily, we will never run out of games to play — with other people or by ourselves.